Re: [TML] those pesky random encounter tables... Jeff Zeitlin 10 Apr 2020 21:54 UTC
Back in October, Timothy Collinson wrote: >I seem to have been rolling on the extremes of any such table today. ... and started a thread of "real life encounters", which I've been compiling with the idea of printing them in Freelance Traveller. However, we've only got 24 encounters - we need another dozen to fill out a "d66" table. So, I'm going to ask that everyone review this thread - this message is a new branch on it, so check your mailreader archives if needed - and let's see if we can get that additional twelve encounters! While it's nice if any particular memorable random encounter can lead to 'adventure', it's by no means _required_ - random encounters don't actually need to be anything more than "local color" while your characters are dealing with the _real- adventure. Of course, the encounter could be piscine, and the "local color" be red, but that's part of the fun, isn't it? Have at, and let's see what comes out of it! ®Traveller is a registered trademark of Far Future Enterprises, 1977-2020. Use of the trademark in this notice and in the referenced materials is not intended to infringe or devalue the trademark. -- Jeff Zeitlin, Editor Freelance Traveller The Electronic Fan-Supported Traveller® Resource xxxxxx@freelancetraveller.com http://www.freelancetraveller.com Freelance Traveller extends its thanks to the following enterprises for hosting services: onCloud/CyberWeb Enterprises (http://www.oncloud.io) The Traveller Downport (http://www.downport.com)