We await our AI overlords... kaladorn@xxxxxx (18 Oct 2020 02:43 UTC)
Re: [TML] We await our AI overlords... Phil Pugliese (18 Oct 2020 02:58 UTC)
Re: [TML] We await our AI overlords... kaladorn@xxxxxx (18 Oct 2020 08:38 UTC)
Re: [TML] We await our AI overlords... Kelly St. Clair (18 Oct 2020 12:22 UTC)
Re: [TML] We await our AI overlords... Rupert Boleyn (18 Oct 2020 12:59 UTC)
Re: [TML] We await our AI overlords... David Johnson (18 Oct 2020 14:30 UTC)
Re: [TML] We await our AI overlords... kaladorn@xxxxxx (18 Oct 2020 16:50 UTC)
Re: [TML] We await our AI overlords... David Johnson (18 Oct 2020 14:27 UTC)
Re: [TML] We await our AI overlords... Phil Pugliese (18 Oct 2020 15:38 UTC)
Re: [TML] We await our AI overlords... kaladorn@xxxxxx (18 Oct 2020 17:17 UTC)
Re: [TML] We await our AI overlords... Phil Pugliese (18 Oct 2020 17:32 UTC)
Re: [TML] We await our AI overlords... kaladorn@xxxxxx (18 Oct 2020 21:56 UTC)
Re: [TML] We await our AI overlords... Rupert Boleyn (18 Oct 2020 22:08 UTC)
Re: [TML] We await our AI overlords... David Johnson (18 Oct 2020 22:53 UTC)
Re: [TML] We await our AI overlords... kaladorn@xxxxxx (19 Oct 2020 00:17 UTC)
Re: [TML] We await our AI overlords... David Johnson (19 Oct 2020 02:34 UTC)
Re: [TML] We await our AI overlords... Cian Witherspoon (19 Oct 2020 03:16 UTC)
Re: [TML] We await our AI overlords... Kelly St. Clair (19 Oct 2020 03:27 UTC)
Re: [TML] We await our AI overlords... Rupert Boleyn (19 Oct 2020 07:00 UTC)
Re: [TML] We await our AI overlords... Kelly St. Clair (19 Oct 2020 18:08 UTC)
Traveller simulations of government (was: We await our AI overlords...) David Johnson (19 Oct 2020 14:07 UTC)
Re: [TML] We await our AI overlords... Thomas Jones-Low (19 Oct 2020 14:38 UTC)
Re: [TML] We await our AI overlords... Rupert Boleyn (19 Oct 2020 15:21 UTC)
Re: [TML] We await our AI overlords... David Johnson (19 Oct 2020 19:52 UTC)
Re: [TML] We await our AI overlords... David Johnson (19 Oct 2020 19:42 UTC)
Re: [TML] We await our AI overlords... Phil Pugliese (19 Oct 2020 20:18 UTC)
[CORRECTION] Re: [TML] We await our AI overlords... Phil Pugliese (19 Oct 2020 20:26 UTC)
Re: [CORRECTION] Re: [TML] We await our AI overlords... kaladorn@xxxxxx (20 Oct 2020 00:16 UTC)
Re: [CORRECTION] Re: [TML] We await our AI overlords... Timothy Collinson (20 Oct 2020 07:42 UTC)
Re: [TML] We await our AI overlords... Timothy Collinson (19 Oct 2020 18:26 UTC)
Re: [TML] We await our AI overlords... Phil Pugliese (19 Oct 2020 18:33 UTC)
Re: [TML] We await our AI overlords... David Johnson (18 Oct 2020 18:09 UTC)
Re: [TML] We await our AI overlords... Rupert Boleyn (18 Oct 2020 20:37 UTC)
Re: [TML] We await our AI overlords... David Johnson (18 Oct 2020 21:27 UTC)
Re: [TML] We await our AI overlords... Rupert Boleyn (18 Oct 2020 20:28 UTC)
Re: [TML] We await our AI overlords... Phil Pugliese (19 Oct 2020 17:22 UTC)

Traveller simulations of government (was: We await our AI overlords...) David Johnson 19 Oct 2020 14:07 UTC

Cian Witherspoon <xxxxxx@gmail.com> wrote:

> And this argument is why I made the counter-argument of “government code is the structure of the civil service”.

That's a pretty good perspective, though how does it fit with Government types like "Participating Democracy" or "Captive Government" or "Religious Dictatorship" which don't tell us much about our encounter with immigration officials when we cross the starport extrality or how taxes will be collected on services we procure in the capital city?

> This also makes sense of the pop/gov/law correlation: as the number of people provided services by a government increases, the most efficient structure for providing those services change. Eventually, the amount of people that require services and the number of people required to keep the structure running reaches a breaking point where it is no longer the most efficient structure, and somebody begins making a new one that either replaces or interfaces with the old. That point is the transition from Gov9 to GovA - the impersonal bureaucracy cannot function, but also cannot die without destroying everything. So now people turn to crime lords, fixers, and loose-cannon file clerks. Those people know how to get the services the people need.

That's a decent description of what the Government types seem to be doing, especially at that Gov 9 / Gov A "breakpoint" but, again, it seems like a poor simulation of the "real-world." It's not like (Pop 8) Americans or Europeans, say, have had to start paying bribes to get a driver's iicence or to avoid a tax audit. . . .

And, indeed, this model doesn't seem to fit many elements of the Third Imperium campaign, The Vilani bureaux and their successor mega-corps seem not to have fallen victim to this size-inefficiency-corruption dynamic despite operations on an interstellar scale. Indeed, the same would hold for any mega-corporation or element of the Imperial bureaucracy. It's not like the Ministry of Commerce and the Ministry of Science are being run by autocrats who have "malcontents" taken to the local "re-education camp" when they fail to perform. . . .

Cheers,

David
--
"As for the other five, one had been an all-out hell-planet, and the rest had been the sort that get colonized by irreconcilable minority-groups who want to get away from everybody else.  The Colonial Office wouldn't even consider any of them." - Mark Howell (H. Beam Piper), "Naudsonce"