Kinetic Bombardment Help Kurt Feltenberger (28 Nov 2014 16:51 UTC)
Re: [TML] Kinetic Bombardment Help Tim (29 Nov 2014 23:31 UTC)
Re: [TML] Kinetic Bombardment Help Ian Whitchurch (29 Nov 2014 23:46 UTC)
Re: [TML] Kinetic Bombardment Help Kurt Feltenberger (29 Nov 2014 23:50 UTC)
Re: [TML] Kinetic Bombardment Help Tim (30 Nov 2014 07:48 UTC)
Re: [TML] Kinetic Bombardment Help Grimmund (01 Dec 2014 02:44 UTC)
Re: [TML] Kinetic Bombardment Help Kurt Feltenberger (01 Dec 2014 03:25 UTC)
Re: [TML] Kinetic Bombardment Help Ian Whitchurch (01 Dec 2014 05:14 UTC)
Re: [TML] Kinetic Bombardment Help Tim (02 Dec 2014 04:11 UTC)
Re: [TML] Kinetic Bombardment Help shadow@xxxxxx (02 Dec 2014 13:07 UTC)

Kinetic Bombardment Help Kurt Feltenberger 28 Nov 2014 16:51 UTC

For a gaming/writing project loosely using Traveller rules but set in
the Ron Moore BSG universe, I've developed a couple of bombardment ships
that were designed to use rather large kinetic darts to strike surface
targets and possibly have a limited anti ship (if it's in orbit)
capability. Where I'm having trouble is coming up with a ballpark for
their mass. I'm thinking with the numerous solar systems to mine, that
tungsten would be the best option...but I am open to suggestions. Once
the material is known, the next step is to figure out a mass and these
two steps are where I need some help. The two darts' specs are located here:

http://s1199.photobucket.com/user/kfeltenberger/library/Colonial%20Warbook/Ortillery%20-%20Bombardment

Thanks!
--
Kurt Feltenberger
xxxxxx@thepaw.org/xxxxxx@yahoo.com
“Before today, I was scared to live, after today, I'm scared I'm not
living enough." - Me