Carmel system and Dungeon 23 Jeffrey Schwartz (07 Jan 2023 20:01 UTC)
Re: [TML] Carmel system and Dungeon 23 Tom Rux (08 Jan 2023 00:47 UTC)
Re: [TML] Carmel system and Dungeon 23 Mark Urbin (11 Jan 2023 19:12 UTC)

Carmel system and Dungeon 23 Jeffrey Schwartz 07 Jan 2023 20:01 UTC

Several years ago, I got a nice card from Mr. Miller granting me the
patent of nobility as "Baronet Carmel'' (Deneb/Praetoria/Carmel)

So, of course, it's someplace I've been roughing out as site for
running a game someday

Then, last month, I ran across the "Dungeon 23' challenge: to spend an
hour or so each day in 2023 and add one "room of a dungeon" until at
the end of the year you have a 52-level, seven rooms per level, 365
item dungeon for your players to suffer in 2024.

These two things ran into each other, and i present to the group my
"work in progress" that I'm going try to add to each day:

https://docs.google.com/document/d/1Qla9L50gw5xyK1QdBkkqm6DpmZ7lsUTqdOfZug6o76M/edit#

The Carmel system document

My long term goal is to get it really clean and pretty, then go back
with that Patent of Nobility and see if I can get it declared
canon....