Carmel system and Dungeon 23 Jeffrey Schwartz (07 Jan 2023 20:01 UTC)
Re: [TML] Carmel system and Dungeon 23 Tom Rux (08 Jan 2023 00:47 UTC)
Re: [TML] Carmel system and Dungeon 23 Mark Urbin (11 Jan 2023 19:12 UTC)

Re: [TML] Carmel system and Dungeon 23 Mark Urbin 11 Jan 2023 19:12 UTC

Quite nice. I'll be checking on this every month or so.

On 1/7/2023 3:01 PM, Jeffrey Schwartz - schwartz.jeffrey at gmail.com
(via tml list) wrote:
> Several years ago, I got a nice card from Mr. Miller granting me the
> patent of nobility as "Baronet Carmel'' (Deneb/Praetoria/Carmel)
>
> So, of course, it's someplace I've been roughing out as site for
> running a game someday
>
> Then, last month, I ran across the "Dungeon 23' challenge: to spend an
> hour or so each day in 2023 and add one "room of a dungeon" until at
> the end of the year you have a 52-level, seven rooms per level, 365
> item dungeon for your players to suffer in 2024.
>
> These two things ran into each other, and i present to the group my
> "work in progress" that I'm going try to add to each day:
>
> https://docs.google.com/document/d/1Qla9L50gw5xyK1QdBkkqm6DpmZ7lsUTqdOfZug6o76M/edit#
>
> The Carmel system document
>
> My long term goal is to get it really clean and pretty, then go back
> with that Patent of Nobility and see if I can get it declared
> canon....
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