Another possible jumping-off point for discussion
Freelance Traveller
(09 Sep 2015 20:05 UTC)
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Re: [TML] Another possible jumping-off point for discussion
Craig Berry
(09 Sep 2015 20:19 UTC)
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Re: [TML] Another possible jumping-off point for discussion
Bruce Johnson
(09 Sep 2015 21:43 UTC)
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Re: [TML] Another possible jumping-off point for discussion
Greg Chalik
(09 Sep 2015 21:49 UTC)
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Re: [TML] Another possible jumping-off point for discussion Tim (10 Sep 2015 00:19 UTC)
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Re: [TML] Another possible jumping-off point for discussion
Richard Aiken
(10 Sep 2015 01:21 UTC)
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Re: [TML] Another possible jumping-off point for discussion
Kelly St. Clair
(10 Sep 2015 01:55 UTC)
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Re: [TML] Another possible jumping-off point for discussion
Greg Chalik
(10 Sep 2015 02:58 UTC)
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Re: [TML] Another possible jumping-off point for discussion
William Ewing
(10 Sep 2015 04:59 UTC)
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Re: [TML] Another possible jumping-off point for discussion
Kurt Feltenberger
(10 Sep 2015 03:01 UTC)
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Re: [TML] Another possible jumping-off point for discussion Tim 10 Sep 2015 00:18 UTC
On Wed, Sep 09, 2015 at 04:05:36PM -0400, Freelance Traveller wrote: > For discussion: Can virtuality get that good, and does it on any of > the high-tech worlds in any of the decently supported Traveller > settings? I'm certain it can get that good at typical Traveller TLs. I expect there is a lot of variation in the cultural role of such VR, such as harmless pasttime, routine reality augmentation, addicting social plague, or harshly outlawed crime. Probably all of the above in various shades and mixes, as well as plenty I haven't thought of. - Tim