Getting there...
Bruce Johnson
(12 Apr 2016 22:02 UTC)
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Re: [TML] Getting there...
Rob Davenport
(13 Apr 2016 02:36 UTC)
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Re: [TML] Getting there...
Michael Houghton
(13 Apr 2016 14:37 UTC)
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Re: [TML] Getting there...
Rob Davenport
(13 Apr 2016 18:26 UTC)
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Re: [TML] Getting there...
Kelly St. Clair
(13 Apr 2016 03:33 UTC)
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Re: [TML] Getting there... rupert.boleyn@xxxxxx (13 Apr 2016 10:39 UTC)
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Re: [TML] Getting there...
Kelly St. Clair
(13 Apr 2016 10:46 UTC)
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Re: [TML] Getting there...
shadow@xxxxxx
(13 Apr 2016 17:05 UTC)
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Re: [TML] Getting there...
Evyn MacDude
(14 Apr 2016 18:25 UTC)
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Re: [TML] Getting there... rupert.boleyn@xxxxxx 13 Apr 2016 10:38 UTC
On 12 Apr 2016 at 20:32, Kelly St. Clair wrote: > On 4/12/2016 7:36 PM, Rob Davenport wrote: > > > This was impressive. And made me think of the A. Bertram Chandler > > "John Grimes" novels I recently discovered - classic 50s ships > > riding down on flames and landing and settling to stand vertically. > > "as God and Robert Heinlein intended" was how I heard this phrased > semi-recently. Some of my players said all kinds of unkind things about tail-landers a while back. In revenge their next ship was a traditional rocketship in shape - in fact I described it as "You know the rocket in 'Destination Moon', the Tintin comic? That's what she looks like." Reference links were provided for those players unfamilar with the ship: http://www.turbosquid.com/3d-models/tintin-rocket-3d-obj/454891 http://iceman-studio.deviantart.com/art/Tintin-Rocket-372722534 Reception was mixed.