Re: Fun facts: Was: [TML] CT: "Far" companions...
Phil Pugliese
(30 Aug 2016 16:07 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions... Christopher Sean Hilton (30 Aug 2016 16:32 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
shadow@xxxxxx
(30 Aug 2016 23:37 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
Bruce Johnson
(31 Aug 2016 15:36 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
Richard Aiken
(01 Sep 2016 01:48 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
Jerry Barrington
(01 Sep 2016 14:12 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
C. Berry
(30 Aug 2016 17:46 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions... Christopher Sean Hilton 30 Aug 2016 16:32 UTC
On Tue, Aug 30, 2016 at 04:07:24PM +0000, Phil Pugliese (via tml list) wrote: > > I don't see the lack of an 'ag' rating to mean that a system can't > feed itself. In fact, I believe the vast majority do just that. It > could be argued that 'ag' worlds are something of an anomaly in an > ultra Hi-Tech setting such as the TU. > Good point! I may have become too much of a 'foodie' in my old age. Out of curiosity, do you see a clearly defined place where the line is crossed. E.g. does an xS006xx-t vacuum world have vast hydroponic gardens, a high tech waste recycling and reclaimation facility, or does it have a combination of local nutrition supplies that only works if it also imports a significant fraction of it's food supply? I'm assuming that going to space in the Third Imperium is commercial, not exploratory, venture. So for a large fraction of the workforce on that vacuum world, eating long term like today's astronauts will be a economic non-starter. Having said that, there could be other factors motivating the workforce to say. -- Chris