Penetration and Damage (MT/Striker) kaladorn@xxxxxx (18 Dec 2020 16:52 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn (18 Dec 2020 18:25 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Jeff Zeitlin (18 Dec 2020 18:57 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn (18 Dec 2020 19:06 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Phil Pugliese (18 Dec 2020 20:17 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn (18 Dec 2020 20:50 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Phil Pugliese (19 Dec 2020 06:44 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn (19 Dec 2020 11:53 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Phil Pugliese (19 Dec 2020 17:01 UTC)

Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn 18 Dec 2020 18:25 UTC


On 19Dec2020 0551, xxxxxx@gmail.com wrote:
> My questions: Given most slug thrower penetrations vary from 0 to  > 7... isn't cloth armour (AV 5) pretty amazing? For the majority of >
slug throwers, penetration is 2 to 4. AV 5 cloth is nigh impervious.
Armour in MT does tend to be a bit excessive. 'Cloth' is TL6 armour, and
I'm not sure what in the heck it's supposed to be made of, because it's
better than anything we've managed to make until quite recently. The
penetration values of slug-throwers probably all need to be bumped up a bit.

--
Rupert Boleyn <xxxxxx@gmail.com>