Penetration and Damage (MT/Striker)
kaladorn@xxxxxx
(18 Dec 2020 16:52 UTC)
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Re: [TML] Penetration and Damage (MT/Striker)
Rupert Boleyn
(18 Dec 2020 18:25 UTC)
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Re: [TML] Penetration and Damage (MT/Striker)
Jeff Zeitlin
(18 Dec 2020 18:57 UTC)
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Re: [TML] Penetration and Damage (MT/Striker)
Rupert Boleyn
(18 Dec 2020 19:06 UTC)
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Re: [TML] Penetration and Damage (MT/Striker)
Phil Pugliese
(18 Dec 2020 20:17 UTC)
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Re: [TML] Penetration and Damage (MT/Striker)
Rupert Boleyn
(18 Dec 2020 20:50 UTC)
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Re: [TML] Penetration and Damage (MT/Striker)
Phil Pugliese
(19 Dec 2020 06:44 UTC)
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Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn (19 Dec 2020 11:53 UTC)
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Re: [TML] Penetration and Damage (MT/Striker)
Phil Pugliese
(19 Dec 2020 17:01 UTC)
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Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn 19 Dec 2020 11:53 UTC
On 19Dec2020 1944, Phil Pugliese - philpugliese at yahoo.com (via tml list) wrote: ---------------------------------------------------------------------------------- > > Except that we're talking about the TU, where TL15 is not uncommon. > > It might be that a higher TL is needed for discovery but not for > production. > > In any case a TL6 world in the TU & combat thereupon will have little > relevance to the combat situation on a totally isolated TL9 planet. > > ----------------------------------------------------------------------------------------------- It does, however, have relevance to combat within the Traveller universe, which does not reflect the awesomeness of cloth (in MT - it's not nearly so good in CT or TNE, for example). -- Rupert Boleyn <xxxxxx@gmail.com>