Detecting Nuclear Detonations Kurt Feltenberger (06 Apr 2016 21:47 UTC)
Re: [TML] Detecting Nuclear Detonations Bruce Johnson (06 Apr 2016 22:29 UTC)
Re: [TML] Detecting Nuclear Detonations Postmark (06 Apr 2016 22:31 UTC)
Re: [TML] Detecting Nuclear Detonations Craig Berry (06 Apr 2016 22:37 UTC)
Re: [TML] Detecting Nuclear Detonations Bruce Johnson (06 Apr 2016 22:50 UTC)
Re: [TML] Detecting Nuclear Detonations Craig Berry (06 Apr 2016 22:56 UTC)
Re: [TML] Detecting Nuclear Detonations Kelly St. Clair (07 Apr 2016 00:30 UTC)
Re: [TML] Detecting Nuclear Detonations Kurt Feltenberger (07 Apr 2016 01:09 UTC)
Re: [TML] Detecting Nuclear Detonations Grimmund (07 Apr 2016 12:59 UTC)
Re: [TML] Detecting Nuclear Detonations Bruce Johnson (06 Apr 2016 22:43 UTC)
Re: [TML] Detecting Nuclear Detonations Tim (07 Apr 2016 02:50 UTC)
Re: [TML] Detecting Nuclear Detonations Michael McKinney (07 Apr 2016 13:02 UTC)
Re: [TML] Detecting Nuclear Detonations Orffen (07 Apr 2016 21:31 UTC)
Re: [TML] Detecting Nuclear Detonations Craig Berry (07 Apr 2016 21:37 UTC)
Re: [TML] Detecting Nuclear Detonations Andrew Long (07 Apr 2016 21:45 UTC)
Re: [TML] Detecting Nuclear Detonations Craig Berry (07 Apr 2016 21:53 UTC)
Re: [TML] Detecting Nuclear Detonations Michael McKinney (08 Apr 2016 04:26 UTC)
Re: [TML] Detecting Nuclear Detonations shadow@xxxxxx (08 Apr 2016 00:18 UTC)
Re: [TML] Detecting Nuclear Detonations Richard Aiken (09 Apr 2016 02:47 UTC)

Re: [TML] Detecting Nuclear Detonations shadow@xxxxxx 08 Apr 2016 00:17 UTC

On 6 Apr 2016 at 17:46, Kurt Feltenberger wrote:

> This question touches on the known and theoretical...
>
> Are there any particles or emissions, however faint, known or theorized,
> that would allow a sufficiently sensitive sensor to detect a nuclear
> detonation (actually, enough to destroy all civilization on a world of
> ~7+ billion people in a day) at interstellar distances either as it
> happened or within a short (less than a week or so) period of time?
>
> My gut says no, but with mesons and other goodies that are on the
> bleeding edge, I figured I'd ask and see what the hive has to say.

Nope. The only thing FTL in Traveller are the ships.

So anything propogating from the detonations would be moving at
lightspeed or less. Meaning it'd take 3.26 years to cross a parsec.

Heck, given the inverse square law, you'd have to be watching
carefully to notice it from the outer part of the same solar system.

--
Leonard Erickson (aka shadow)
shadow at shadowgard dot com