T5 Rules question Jeffrey Schwartz (24 Feb 2015 16:15 UTC)
Re: [TML] T5 Rules question tmr0195@xxxxxx (24 Feb 2015 17:53 UTC)
Re: [TML] T5 Rules question Richard Aiken (24 Feb 2015 20:13 UTC)
Re: [TML] T5 Rules question Jeffrey Schwartz (24 Feb 2015 20:51 UTC)
Re: [TML] T5 Rules question Richard Aiken (24 Feb 2015 21:23 UTC)
Re: [TML] T5 Rules question Phil Pugliese (24 Feb 2015 21:23 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 21:50 UTC)
Re: [TML] T5 Rules question Phil Pugliese (24 Feb 2015 21:55 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 21:27 UTC)
Re: [TML] T5 Rules question Phil Pugliese (24 Feb 2015 21:51 UTC)
Re: [TML] T5 Rules question Richard Aiken (24 Feb 2015 22:05 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 22:11 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 22:21 UTC)
Re: [TML] T5 Rules question Richard Aiken (24 Feb 2015 22:48 UTC)
Re: [TML] T5 Rules question Bruce Johnson (25 Feb 2015 00:41 UTC)
Re: [TML] T5 Rules question Edward Swatschek (25 Feb 2015 09:12 UTC)
Re: [TML] T5 Rules question Jeffrey Schwartz (25 Feb 2015 14:47 UTC)
Re: [TML] T5 Rules question tmr0195@xxxxxx (25 Feb 2015 21:27 UTC)
Re: [TML] T5 Rules question Jeffrey Schwartz (27 Feb 2015 14:29 UTC)
RE: [TML] T5 Rules question Anthony Jackson (25 Feb 2015 01:27 UTC)
Re: [TML] T5 Rules question Richard Aiken (25 Feb 2015 01:48 UTC)
Re: [TML] T5 Rules question Kelly St. Clair (25 Feb 2015 06:12 UTC)
Re: [TML] T5 Rules question Phil Pugliese (25 Feb 2015 07:39 UTC)
RE: [TML] T5 Rules question Phil Pugliese (25 Feb 2015 04:18 UTC)
Re: [TML] T5 Rules question Dan Corrin (24 Feb 2015 21:34 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 21:54 UTC)
Re: [TML] T5 Rules question Grimmund (24 Feb 2015 22:15 UTC)
Re: [TML] T5 Rules question Kurt Feltenberger (25 Feb 2015 02:54 UTC)

Re: [TML] T5 Rules question Jeffrey Schwartz 24 Feb 2015 20:50 UTC

On Tue, Feb 24, 2015 at 3:13 PM, Richard Aiken <xxxxxx@gmail.com> wrote:
> On Tue, Feb 24, 2015 at 11:15 AM, Jeffrey Schwartz
> <xxxxxx@gmail.com> wrote:
>>
>> Which would make it even smaller, more efficient, but best of all
>> change the price from x4 to x4/2 ?
>
>
>
> It's always been hard for me to wrap my mind around game rules for lowering
> prices for *better* items at higher tech levels.
>
> All other things (advertising, reputation, tarrifs, taxes, etc) being equal,
> the demand for a premium item in any given market would be higher than the
> demand for an average item. Since price reflects demand, the premium item
> should always cost more.
>
> Maybe not a lot more (the nightly rate on my hotel's mountain view rooms
> averages $9 higher than the rate on rooms with a view of the back parking
> lot), but at least a little bit more. And certainly not less.
>

Well, buying the same thing at a higher TL can be cheaper

In 1977, buying a computer with 4k of RAM, a cassette tape storage
system, and a black-and-white monitor with a graphics resolution of
128x48 for $600 was a good deal.
... now, not so much.  I think I saw a thing on HackADay where someone
made a similar with an Arduino for about $9.