T5 Rules question Jeffrey Schwartz (24 Feb 2015 16:15 UTC)
Re: [TML] T5 Rules question tmr0195@xxxxxx (24 Feb 2015 17:53 UTC)
Re: [TML] T5 Rules question Richard Aiken (24 Feb 2015 20:13 UTC)
Re: [TML] T5 Rules question Jeffrey Schwartz (24 Feb 2015 20:51 UTC)
Re: [TML] T5 Rules question Richard Aiken (24 Feb 2015 21:23 UTC)
Re: [TML] T5 Rules question Phil Pugliese (24 Feb 2015 21:23 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 21:50 UTC)
Re: [TML] T5 Rules question Phil Pugliese (24 Feb 2015 21:55 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 21:27 UTC)
Re: [TML] T5 Rules question Phil Pugliese (24 Feb 2015 21:51 UTC)
Re: [TML] T5 Rules question Richard Aiken (24 Feb 2015 22:05 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 22:11 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 22:21 UTC)
Re: [TML] T5 Rules question Richard Aiken (24 Feb 2015 22:48 UTC)
Re: [TML] T5 Rules question Bruce Johnson (25 Feb 2015 00:41 UTC)
Re: [TML] T5 Rules question Edward Swatschek (25 Feb 2015 09:12 UTC)
Re: [TML] T5 Rules question Jeffrey Schwartz (25 Feb 2015 14:47 UTC)
Re: [TML] T5 Rules question tmr0195@xxxxxx (25 Feb 2015 21:27 UTC)
Re: [TML] T5 Rules question Jeffrey Schwartz (27 Feb 2015 14:29 UTC)
RE: [TML] T5 Rules question Anthony Jackson (25 Feb 2015 01:27 UTC)
Re: [TML] T5 Rules question Richard Aiken (25 Feb 2015 01:48 UTC)
Re: [TML] T5 Rules question Kelly St. Clair (25 Feb 2015 06:12 UTC)
Re: [TML] T5 Rules question Phil Pugliese (25 Feb 2015 07:39 UTC)
RE: [TML] T5 Rules question Phil Pugliese (25 Feb 2015 04:18 UTC)
Re: [TML] T5 Rules question Dan Corrin (24 Feb 2015 21:34 UTC)
Re: [TML] T5 Rules question Bruce Johnson (24 Feb 2015 21:54 UTC)
Re: [TML] T5 Rules question Grimmund (24 Feb 2015 22:15 UTC)
Re: [TML] T5 Rules question Kurt Feltenberger (25 Feb 2015 02:54 UTC)

Re: [TML] T5 Rules question Phil Pugliese 24 Feb 2015 21:23 UTC

--------------------------------------------
On Tue, 2/24/15, Richard Aiken <xxxxxx@gmail.com> wrote:

 Subject: Re: [TML] T5 Rules question
 To: xxxxxx@simplelists.com
 Date: Tuesday, February 24, 2015, 1:13 PM

 On Tue, Feb 24, 2015 at
 11:15 AM, Jeffrey Schwartz <xxxxxx@gmail.com>
 wrote:
 Which
 would make it even smaller, more efficient, but best of
 all

 change the price from x4 to x4/2 ?

 It's
 always been hard for me to wrap my mind around game rules
 for lowering prices for *better* items at higher tech
 levels.
 All other
 things (advertising, reputation, tarrifs, taxes, etc) being
 equal, the demand for a premium item in any given market
 would be higher than the demand for an average item. Since
 price reflects demand, the premium item should always cost
 more. 
 Maybe not a
 lot more (the nightly rate on my hotel's mountain view
 rooms averages $9 higher than the rate on rooms with a view
 of the back parking lot), but at least a little bit more.
 And certainly not less.
 --
 Richard Aiken

 -------------------------------------------------------------------------------------------------------------

I with Richard on this.

Additionally, I think the economic system of the TU of the TU works better if the 'better' items *always* costs more.

Now, a TL15 item probably will always be cheaper on Rhylanor than on Regina but, on either planet, TL9 should always be cheaper than TL15.