Virtuality and its Social Consequences (long) Jim Vassilakos (14 Sep 2015 23:32 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Kurt Feltenberger (15 Sep 2015 04:01 UTC)
Re: [TML] Virtuality and its Social Consequences (long) William Ewing (15 Sep 2015 04:26 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Kenneth Barns (15 Sep 2015 05:05 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Kenneth Barns (16 Sep 2015 07:24 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Richard Aiken (15 Sep 2015 23:25 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Phil Pugliese (16 Sep 2015 08:09 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Jeffrey Schwartz (15 Sep 2015 15:19 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Bruce Johnson (15 Sep 2015 15:53 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Bruce Johnson (15 Sep 2015 18:11 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Jeffrey Schwartz (15 Sep 2015 19:12 UTC)
Re: Virtuality and its SocialConsequences (long) Rob O'Connor (16 Sep 2015 08:35 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences (long) Kenneth Barns (16 Sep 2015 09:58 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences(long) Rob O'Connor (17 Sep 2015 07:42 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences(long) Kenneth Barns (17 Sep 2015 09:23 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences(long) Rob O'Connor (18 Sep 2015 10:08 UTC)
Re: [TML] Virtuality and its SocialConsequences(long) Andrew Long (18 Sep 2015 16:06 UTC)
Re: [TML] Virtuality and its SocialConsequences(long) Bruce Johnson (17 Sep 2015 16:00 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences (long) shadow@xxxxxx (17 Sep 2015 23:06 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences (long) Jim Vassilakos (17 Sep 2015 23:26 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences (long) Jim Vassilakos (18 Sep 2015 04:31 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences (long) Richard Aiken (18 Sep 2015 05:28 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences (long) Kenneth Barns (18 Sep 2015 06:11 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences (long) Phil Pugliese (18 Sep 2015 07:46 UTC)
Re: [TML] Virtuality and its SocialConsequences (long) Bruce Johnson (18 Sep 2015 15:57 UTC)
Re: [TML] Virtuality and its SocialConsequences (long) Phil Pugliese (18 Sep 2015 23:31 UTC)
Re: [TML] Virtuality and its SocialConsequences (long) Craig Berry (18 Sep 2015 23:41 UTC)
Re: [TML] Virtuality and its SocialConsequences (long) Jim Vassilakos (19 Sep 2015 00:18 UTC)
Re: [TML] Virtuality and its SocialConsequences (long) Bruce Johnson (19 Sep 2015 00:45 UTC)
Re: [TML] Virtuality and its SocialConsequences (long) Craig Berry (19 Sep 2015 01:39 UTC)
Re: [TML] Virtuality and its SocialConsequences (long) Richard Aiken (19 Sep 2015 06:23 UTC)
Re: [TML] Virtuality and its SocialConsequences (long) Bruce Johnson (19 Sep 2015 18:14 UTC)
Re: [TML] Virtuality and its SocialConsequences (long) Jim Vassilakos (19 Sep 2015 22:22 UTC)
Re: [TML] Re: Virtuality and its SocialConsequences(long) Rob O'Connor (19 Sep 2015 23:55 UTC)
Re: [TML] Virtuality and its Social Consequences (long) Bruce Johnson (17 Sep 2015 22:57 UTC)

Re: [TML] Virtuality and its Social Consequences (long) Phil Pugliese 16 Sep 2015 08:09 UTC

--------------------------------------------
On Tue, 9/15/15, Richard Aiken <xxxxxx@gmail.com> wrote:

 Subject: Re: [TML] Virtuality and its Social Consequences (long)
 To: "tml" <xxxxxx@simplelists.com>
 Date: Tuesday, September 15, 2015, 4:25 PM

 On Tue, Sep 15, 2015 at
 1:05 AM, Kenneth Barns <xxxxxx@gmail.com>
 wrote:
 *  I suspect that
 "Medical Fast" drug use is going to be much more
 frequent than "Medical Slow" as outlined in the
 LBBs.  In the 1970's "recovery" from various
 injuries and ailments was seen as a passive process, where
 one waited until you were better.  Now, rehabilitation is
 _much_ more active; I can't imagine that
 "fast-forwarding" the rehab process would offer
 any medical
 advantage.

 I've
 started "reading" the E. C. Tubbs Dumarest series
 as audiobooks. And I must say that the second one (Deria) is
 a bit disappointing. Tubb's "fast drug" is a
 lot different from what I expected. Rather than lying in a
 medically-induced coma, high passengers use it to experience
 the very long trip as only a few subjective days while
 awake. Tubb puts in the occassional reference to odd
 effects, such as holding someone up against a wall for
 "most of an objective day" and thus risking injury
 to the muscles in the holding arm. Yet gravity and inertia
 seem to operate largely in matching extra-slow time, since
 his characters don't have to deal with objects or their
 own bodies moving too [subjectively]
 quickly.  --
 Richard Aiken

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Yeah, I always felt that the difference 'tween the 'medical' fast/slow drugs & the 'non-medical' versions was a little, well odd but I can see a purpose for regular 'slow drug' (combat) &, 'medical fast drug' (patient is going downhill fast).
As a PC I always carried some 'med slow', if possible, but never used it & I don't recall ever encountering the use any of those drugs.
If I had a choice, I'd much rather take the 'fast' & then go to sleep (coma) then experience life moving in slo-mo w/ all sorts of things whizzing around me.

p.s. One thing about VR that appeals to me is that I might finally have the opportunity to explore the universe a la StarTrek, etc.!

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