Re: [TML] Re: Virtuality and its SocialConsequences(long) Rob O'Connor 18 Sep 2015 10:08 UTC
Ken Barns wrote: > Well, the descriptions of Fast and Slow drugs as written _are_ kind of magical. Marc Miller apparently did describe Traveller as "Dungeons and Dragons in space" on several occasions. I don't think we should take this literally, canon or tradition be damned. > Fast slows metabolism and perception (so presumably mental processes > too) by a factor of 60. Neurones can't generate action potentials at that level, so there's no perception or consciousness. Heck, cells can't maintain their volume and electric properties at that level (sodium-potassium ATPase accounts for 20-60% of basal metabolism depending on cell type). > However, if we are talking about more realistic prognostications > about SF health care and medicine, then I would direct all list > members to the fabulous GURPS 4thEd Bio-Tech. (Gee, it almost looks > as though a doctor had input into the Medical Technology chapter of > that book!) Yep. Made the playtester list on p.2. > That has me wondering how the body gets through 30 days of intake of > O2, H2O, nutrients etc (and output of metabolic waste products) in 24 hours. The Bacta Tank in "Star Wars" is actually a liquid radiator system to deal with this sort of problem. The less said about the required fluid, gas and waste disposal lines the better... > we still have to deal with the downsides of the effect 30 > (subjective) days of unconsciousness and loss of active mobility. It is one objective day of anaesthesia. Another day in the office. I did say 'something like' slow drug. 4-7:1 time compression seems reasonable. 30x doesn't. Elite athletes have a factorial scope of about 20x. > ...the thing I found toughest to deal with as an ICU reg was the > amount of resources being spent on patients with only a small chance > of returning to a reasonable quality of life. It doesn't get any easier, especially with the aging, increasingly frail population. Sometimes it is the unrealistic expectations of family and other craft groups.* Sometimes it is the sunk cost fallacy being played out. Going back to Jim's initial post: "Physitar" grates on me the longer I think about it. There are perfectly good words which would fit without needing to coin neologisms: emissary, ambassador, proxy, instance, process, spawn... avatar! Rob O'Connor * Thus, the old medical riddle: Q: Why are coffins nailed shut? A: To prevent attempts at dialysis and chemotherapy.